| # | Unlocked | Locked | Name | Beschreibung | Spieler | Global |
|---|---|---|---|---|---|---|
| 1 |
|
| Strategist | Form an alliance | 0 | 73.2% |
| 2 |
|
| Handyman | Improve a camp facility | 0 | 71.1% |
| 3 |
|
| Their Judgement Is Final! | Get eliminated from the adventure | 0 | 63.1% |
| 4 |
|
| Light the Fire | Manage to make a fire at the camp | 0 | 62.2% |
| 5 |
|
| The Adventure Begins! | Reach the merge | 0 | 61.6% |
| 6 |
|
| Life Insurance | Find an immunity necklace | 0 | 56.5% |
| 7 |
|
| The Ambassador | Be an ambassador for your team | 0 | 54.8% |
| 8 |
|
| Solo Performance | Win a challenge after the merge | 0 | 51% |
| 9 |
|
| And Only One Will Remain… | Win an adventure | 0 | 23.1% |
| 10 |
|
| Psychologist | Unlock all archetype cards | 0 | 22.2% |
| 11 |
|
| Heroic Adventurer | Win all of the game’s seasons | 0 | 2.4% |