| # | Unlocked | Locked | Name | Beschreibung | Spieler | Global |
|---|---|---|---|---|---|---|
| 1 |
|
| Sustainability | Reach sustainability by having food, water and housing. | 0 | 90.4% |
| 2 |
|
| Hoarder | Have at least 1000 resources stored at any given time. | 0 | 32.9% |
| 3 |
|
| Stablemaster | Connect two towns or outposts by stable. | 0 | 21.2% |
| 4 |
|
| Catching Fire | Extinguish a fire threatening the village. | 0 | 19% |
| 5 |
|
| Acknowledged Merchant | Earn 500 coins from trade. | 0 | 8.2% |
| 6 |
|
| No Dough, No Show | Amass humongous amounts of wealth. (1000 coins) | 0 | 7.7% |
| 7 |
|
| Masterchef | Cook a meal of the highest quality. | 0 | 7.4% |
| 8 |
|
| Village | Have at least 50 villagers. | 0 | 7.2% |
| 9 |
|
| Food Variety | Produce food of all types. | 0 | 5.2% |
| 10 |
|
| Means of Production | Collect every luxury resource. | 0 | 1.4% |
| 11 |
|
| Overprotective | Employ at least 15 guardians. | 0 | 0.9% |
| 12 |
|
| Not Forgotten | Fill a large tomb. | 0 | 0.6% |
| 13 |
|
| Town | Have at least 100 villagers. | 0 | 0.3% |
| 14 |
|
| Walks of Life | Have at least one villager employed at every possible job. | 0 | 0.2% |
| 15 |
|
| Architect | Construct at least one of every structure. | 0 | 0.2% |